Computing & gaming
In a case of British “David” v. US “Goliath”, Ironburg v. Valve demonstrates the value for UK based companies to pursue a global patent strategy to protect their innovation overseas, particularly those in the gaming industry for which the US is a major market.
This series of articles explores the effect of COVID-19-related disruption on start-ups’ management and monetisation
First published in Cambridge Catalyst, Simon Ambroz explores the surprising number of things that can
This article gives an important update on patent eligibility in Europe for computing-related inventions, including
The patenting of mobile apps is generally seen as challenging in view of the common
The European Patent Office (EPO) have just announced an interesting referral to the Enlarged Board